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Syberia ii xbox live arcade
Syberia ii xbox live arcade










syberia ii xbox live arcade

If there is a "flaw" here, that would be how, unlike the more varied palette of Syberia, this has a small snowy village, a monastery near said village with more snow around, then a snowy forest, with even more snow, then a cavern that added ice into the mix, and… well, you get the idea. The reflections on the numerous paddles are neat too.

syberia ii xbox live arcade

It's the scenery that has undergone a more significant improvement, though, with the pre-rendered environments being more detailed than before, with additional moving elements, whether that's people that go about their business and bring the world to life, or things like streams, snow falling, and so on. Moreover, while Syberia always walked a fine line between realistic adventure and fairy-tale, and this generally plays a similar ball game (and enjoyably so), this lacks the finesse of its predecessor, by throwing in elements that feel out of place like… magic, of all things.Ĭharacter models and their animations have seen an upgrade, something that can mainly be seen on the main lead (as well as in cut-scenes).

syberia ii xbox live arcade

The way that concept was handled here, however, kind of hurts the believability behind this idea - without saying much, it goes too far, with the fate of Oscar, the highly advanced automaton, being a prime example. Kate initially went from area to area, realising that Hans had made an intricate plan for their train to reach the far north. The 'forced' bit mentioned before mainly has to do with certain aspects of the plot and world building. Kate Walker is still great, but there is no character development this time around, with the new "detective" sub-plot, which sees an investigator following her traces, being so unmemorable, that yours truly almost forgot to mention it. He is just a frail old man, who you babysit up until the end. As for Hans, from up close, there's nothing special to see. The places you'll explore here aren't as imaginative, especially since one third of the adventure takes place out in the wild. In Syberia the main heroine would go from strange town to town, visit lands forgotten by time, and see Voralberg's creations, as well as the impression he had left on people, which created a mysterious aura around him. Now, while this is a fun road trip, as well as a natural progression of what came before, it's not really as fascinating this time around, the reason being that it frequently feels like some kind of a forced continuation one that feels padded, with obstacle appearing after obstacle, ruining the general pace, and much better flow of the first entry. This is more like a 'Part 2' than a sequel, therefore players really need to have played Syberia before they follow Kate Walker on her journey towards the uncharted territories of the Russian tundra, where she escorts Hans Voralberg in his quest to find the land of his dreams a place where mammoths migrated in the past, and are probably still alive. The surreal quest Hans began alone several years ago will come to a final close as he and Kate face obstacles far more dangerous than ever before, testing their courage and determination.Syberia II includes a recap of past events, but this isn't really one of those games that can be enjoyed on their own. Mission accomplished? Not for this sophisticated New York lawyer…Īn unlikely pair, young Kate Walker and old, eccentric Hans Voralberg now set off on a journey together: in search of the last of the fabled Syberian mammoths at the heart of a long and forgotten universe. Having searched Eastern and Western Europe for a missing heir, Kate Walker finally completed her long and arduous journey, obtaining the signature of Hans Voralberg and closing the automaton factory buyout. Her voyage across land and time throws all she values into question, while the deal she sets out to sign turns into a pact with destiny. On her expedition across Europe, traveling from Western Europe to the far reaches of Eastern Russia, she encounters a host of incredible characters and locations in her attempt to track down Hans, the genius inventor - the final key to unlock the mystery of Syberia.

syberia ii xbox live arcade

Little did she imagine when embarking on this task that her life would be turned upside down. Kate Walker, a young ambitious lawyer from New York, is handed what seems a fairly straight forward assignment - a quick stopover to handle the sale of an old automaton factory hidden in the alpine valleys, then straight back home to the US. Go to the Microids' Steam sale page to claim your complimentary copies of Syberia and Syberia IIbefore the offer ends on Wednesday Sept.












Syberia ii xbox live arcade