
#Get opencv for mac python install
choco install opencv # need opencv binaries Language: shell # 'language: python' is an error on Travis CI Windows Language: shell # 'language: python' is an error on Travis CI macOS Osx_image: xcode10.2 # Python 3.7.2 running on macOS 10.14.3 Python: 3.7 # this works for Linux but is ignored on macOS or Windowsĭist: xenial # required for Python >= 3.7 travis.yaml: language: python # this works for Linux but is an error on macOS or Windows So I’ve tried to EXPORT the folder that choco claims it installed OpenCV in, /c/tools. “You will need to manually create an OPENCV_DIR environment variable then add %OPENCV_DIR%\bin to your PATH.Īlternately, you can rerun this and pass /Environment:C:\path\to Follow the OpenCV instructions on their website to figure out which directory you would want.”.

I’ve tried adding choco install opencv, which probably helps, but it still can’t find the location. Hint: make sure your test modules/packages have valid Python names.įrom import MainWindowĭiscordia\Interface\Rendering\DesktopApp.py:12: in Ĭ:\python37\lib\site-packages\pixelhouse\_init_.py:2: in Ĭ:\python37\lib\site-packages\pixelhouse\canvas.py:2: in Ĭ:\python37\lib\site-packages\cv2\_init_.py:3: in Į ImportError: DLL load failed: The specified module could not be found. 'C:\Users\travis\build\samclane\Discordia\Discordia\test\test_all.py'.

Whenever import cv2 is called, which is the import for OpenCV, the build throws this error: ImportError while importing test module

Mac and Linux are ok, but something about Windows is giving me trouble. I’m trying to get my CI working on all 3 platforms (Win, Mac, Linux).
